A new... Breathless path!


I fell in love with the Breathless system a while ago and I'm super happy to share this first hackBreathless Dungeon is the framework I'll use for related products as well. 

There are a few reasons I went for a d6 only hack, most namely my immense, insane and uncontrollable love for those lovely dice... And some sort of design challenge, to bring more factors at the table. Not spending many words on the math: I just wanted to mix the Breathless feel with some light Forged In the Dark and Lumen influences. You pool up dice, look for a few hits and see your pool decreasing: it places some extra urgency, while granting some edge (namely, a structured two or more hits is a benefit kinda approach), making things a bit easier to judge.

Within this endless rambling, I wanted to share my passion for simple, minimalist art design (I'm a musician and game writer, pretty obvious uh?) and a rendition to my best friend and teacher Pilvius Art (Silvia Masci, please check her out!). 

Btw, as explained in the game's description, I'm already at work to expand the core experience while developing a few more hacks I'll share around here sometime in the future! 

Please, lemme know what you think about Breathless Dungeons and post your game reports! 
Yours sincerely,
Marco Ricco (The Silent Mage)

Files

Breathless Dungeons 1.0.pdf 3.3 MB
Aug 05, 2023
Breathless Dungeons [PF Sheet].pdf 320 kB
Aug 05, 2023

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